about me



I’ve been an animator for nearly 15 years. Most recently in the role of Lead Animator and Art Director at Robotoki in Los Angeles where I worked on a few different projects, including Human Element. A first person survival game set in a post apocalyptic future.

Prior to that, I was Animation Director on Hitman: Absolution for Square Enix, which won and was nominated for several awards including Best Animation (G4TV) and Outstanding Achievement in Animation (DICE 2013).

I also spent nearly nine years with Electronic Arts, primarily in the Lead Cinematic Animator role, shipping many notable titles including MVP Baseball 2005, which was named by OperationSports.com to be “The Greatest Sports Game Ever Made”.

In between work and family life, I write for AltDevBlogADay on animation, game, and art related topics and teach animation, cinematography, and performance capture at some of the best schools in the world.

I was also a speaker at GDC 2013 on Performance Capture in Games, GDC 2014 on Cameras and Cinematography in Games, and Pixel Quebec 2014 on Motion Capture workflows and techniques.

I am passionate about making great games, telling compelling stories, and working with ambitious, creative, and awesome people! If you are interested in making something amazing together, don’t hesitate to drop me a line!

I’m originally from Vancouver, British Columbia and currently live in Los Angeles with my family. This site is both a portfolio of my work as well as a blog of my experiences living and working abroad in this crazy industry. You can also find some articles I have written about animation, game development, or whatever else I find interesting or helpful.

Have a look around. If you like what you see, feel free to drop my a line on my contact page or find me at one of the other links at the bottom of the page. One can never have too many friends (or jobs!).